And because it is information they 'took' via spycraft, rather than were 'given' by the Ferengi or their allies themselves. In short? They'll learn that the Ferengi, from a political standpoint, are the absolute best sort of friends for a budding interstellar nation to have. Are both a much more advanced race, and in current active trade relationships with other advanced races (some of which few others can boast), and have a massive economy and large population. Are entirely willing to help uplift and aid lower technology and economically powerful species without outright dominating them (if admittedly at a very literal price). But at the same time, by letting them in the Frengi also show that they much prefer commerce to war. In this case, the Cardassians are certainly going to get a notable technological uplift from this. If they launch a strike against us we can make them pay for it.Īfter all, nothing is more reassuring in dangerous situations than thinking you have a knife to the other guy's throat. Or, paradoxical as it sounds, the simple (if possibly false) assurance of 'we know where their Mcguffins are. Letting them know you are a threat that they are not currently capable of handling, and that provoking you from a potental one to an active one could destroy them. Through letting them know, no, you're not actually a threat they need to 'deal with' before it damages them. Sometimes it's benefitable on a diplomatic front to feed them entirely accurate information.īy having known spies 'know' about certain things you can, for instance, make rivaling, or even opposing nations, less likely to attack you. While the practice of feeding known spies false information is a well known habit. How Spies are also often diplomats of a sort. What I'm referring to however is also the other side of the coin. Additionally, opponents can be found, viewed and challenged (via gamertags) with the latest eSports news available from to shrink.Oh that's a well enough known thing. An extension of this allows the gamer to stay on top of the competition and track his/her progress within both past and present ESL competitions. “With the addition of the ESL app on Xbox One, we can deliver a wide range of tournaments for some of the best games on the platform all with the functionality our community craves.” The main feature of the application is to enable users to find, sign up and submit results for ESL cups and matches on Xbox itself. “At Xbox, we’re dedicated to providing gamers with the experiences they ask for and we know competitive gaming is a growing category,” said Larry Hyrb, Xbox Live’s Major Nelson. This is just the start for us – we are working hard to bring major eSports tournaments to consoles and integrate them flawlessly into our app so everyone can get involved.” said Marcel Menge, Managing Director at Turtle eSports Technology. The app will allow players of all skill levels to easily participate in our tournaments. By launching our own app, we want to bring that unique experience to the Xbox One and its lineup of multiplayer games. “ ESL stands for the best eSports experience in the world and our goal is to deliver that experience on all platforms. With matchmaking acting as the core feature, the ESL app on Xbox One eliminates the need for extra devices and browser windows, thereby streamlining the gaming experience for users. 21, the application will allow gamers to compete across an expansive list of game titles in a variety of ESL cups and tournaments. ESL, the world’s largest independent eSports brand, today announced the release of its ESL app on Xbox One, which enables competitive console players – initially from Europe and North America – to connect directly through Xbox Live.
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