This will likely let players trade animals with NPCs and build up staff without needing to have friends available. ![]() While not launching alongside the game proper, this fourth mode will take the same aspects of Franchise Mode and adapt them for offline play. It seems that the always-online nature of Franchise Mode will make it next to impossible for solo players to enjoy.įrontier has seen the frustration some fans have had and will be adding a fourth game mode to the final version. I could buy animals with in-game money, but I wasn’t able to place them around. There’s a special currency you earn in Franchise Mode for completing different tasks (with the beta even running a community challenge to release lions back into the wild), but I wasn’t able to earn any of that. I was able to play around with the building tools and layout pathways, but I couldn’t do much else. Since I’m going at this alone, I was basically stuck. This entire portion of the game requires you to have friends playing the game so you can trade animals and various buildings or staff members. Starting off with Franchise Mode, I actually couldn’t get a lot of its features to work. The main reason this beta is running is to nail down the interconnectivity of Franchise Mode, which features an asymmetrical multiplayer component. ![]() It’s not exactly extensive but has enough to give you a feel for how Planet Zoo will play out. As noted a few weeks back, Planet Zoo’s beta contains the first scenario of “Career Mode,” a cut-down version of “Franchise Mode,” and a portion of the available buildings, rides, and staff members. Let me quickly recap what is available here. This game is a lot more involved than I imagined. Containing a small sample of the available modes that the final game will have, I’ve been digging into the various aspects of Planet Zoo and am kind of blown away at their scope. Working off of the success of both Planet Coaster and Jurassic World Evolution, they have now graced us with Planet Zoo.Ī spiritual successor of sorts to Zoo Tycoon ( a 2001 sim that had a 2013 sequel developed by Frontier), Planet Zoo‘s beta period has been running for the past week for those with “Deluxe Edition” pre-orders. What was once a massively popular genre of games has kind of fallen out of favor in recent times, though obviously not with Frontier. With a team comprised of staff that worked on the original Rollercoaster Tycoon, it only makes sense that the company would have a penchant for rekindling the joy of the early 00’s “Tycoon” boom. ![]() Frontier Developments has made a name for itself in the industry for its wonderful management sims.
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